Marvel Strike Force

This guide WILL

Prepare you for the optimal path to the endgame (at least at the time of writing). Optimal means using least characters, resources and time to get from day zero to the current end-game. It will help you stand better in the arena, be top in the raids and access game’s content as soon as possible.

What this means is that we will be focusing only on the endgame using characters we can re-use without a long time delay.

This guide WON’T

Most probably it won’t use your favorite characters so don’t be disappointed if I don’t mention Iron-man or any other favorite character of yours. The goal is efficiency, speed and enjoyment through winning and not through having certain characters.

This guide also won’t make your roster wide. This will make your Blitz scores lower but with the way it is organized and with the rewards being close to zero for new players, this won’t matter much. It also won’t make you the best at War as you wont have so many teams available. You will have a couple that will make you able to defend your deck against more powerful opponents.

Many will say to open blitz and orbs because they are a better value. Generally speaking, they are! But not for this guide. The argument here is that we want the few characters needed as soon as possible, not many characters a lot later of which most won’t be useful until a long, long time into the game. And some won’t be useful at all.

Day zero to end-game

  1. FIRST TEAM
  2. SECOND TEAM
  3. DARK DIMENSION I
  4. PHOENIX RISING
  5. UNITE THE KINGDOMS (Black Bolt)
  6. CHAOS THEORY (optional)
  7. PAYDAY (optional)
  8. BLACK & EBONY (Ebony Maw)

Recommended

RESOURCE MANAGEMENT